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Inside Macintosh: 3D Graphics Programming With QuickDraw 3D /
Chapter 4 - Geometric Objects / Geometric Objects Reference
Geometric Objects Routines / Traversing Mesh Components, Vertices, Faces, and Edges


Q3Mesh_FirstMeshEdge

You can use the Q3Mesh_FirstMeshEdge function to get the first edge in a mesh.

TQ3MeshEdge Q3Mesh_FirstMeshEdge (
TQ3GeometryObject mesh, 
TQ3MeshIterator *iterator);
mesh
A mesh.
iterator
A pointer to a mesh iterator structure.
DESCRIPTION
The Q3Mesh_FirstMeshEdge function returns, as its function result, the first edge in the mesh specified by the mesh parameter. The iterator parameter is a pointer to a mesh iterator structure that Q3Mesh_FirstMeshEdge fills in before returning. You should pass the address of that structure to the Q3Mesh_NextMeshEdge function.


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© Apple Computer, Inc.
11 JUL 1996